code.ivysaur.me

serohiege

A proof-of-concept game implementing some certain mechanics.

  • Drop in/out four player co-op using HTML5 Gamepad API (press Start to join; tested with XInput-compatible controllers)
  • Melee and ranged attacks (use second analog stick)
  • AI, enemy spawning, sprite animation, collision detection, health, dynamic viewport, death animations...
  • Incorporates some assets sourced under permissive licenses, see LICENSE.txt for more detail.

Tags: game

TODO

  • Add features that were present in the inspiration game (drops, waves, level progression, persistence, menu)...
  • Windows binary using nw.js

See Also

  • HeroSiege, the inspiration for the ranged attack mechanic: http://store.steampowered.com/app/269210/
  • OpenGameArt: http://opengameart.org/
  • Universal LPC Sprite sheet: https://github.com/makrohn/Universal-LPC-spritesheet

Changelog

2015-10-04: r0

2015-09-21: r0-private

  • Initial private release